Coding-solo Godot Mcp vulnerabilities
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Published CVEs affecting Coding-solo Godot Mcp: 1 record(s), with affected versions and fixes.cpe:2.3:a:coding-solo:godot_mcp
CVE-2026-25546
High · 7.8
CWE-78 Feb 4, 2026
Godot MCP is vulnerable to Command Injection via unsanitized projectPath
Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.