CVE Intelligence
Low Memory corruption

CVE-2026-110734 — Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image...

Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image decoder (modules/hdr/image_loader_hdr.cpp). The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's repeat/copy count fits the remaining capacity of the row buffer. A crafted .hdr file therefore writes attacker-supplied bytes past the end of the heap allocation, with the overflow length and content controlled by the file. The defect is reached automatically when the product imports a crafted .hdr (e.g., when opening a project containing one), and at runtime in exported projects that load untrusted .hdr images. NOTE: the Supplier's position is that the research has identified "no security issues" because the required attacker access is outside of the current Godot Engine threat model.

Published Oct 14, 2026 · Updated Oct 15, 2026 · Sources: NIST National Vulnerability Database, CVE Program (cve.org) e CISA ADP, GitHub Security Advisories · CNA: mitre

Who exploits it and how urgent it is

A 0–100 score combining confirmed exploitation, ransomware and APT use, public exploits, EPSS and severity.

No exploitation signal in the sources consulted so far.
How the score was calculated
  • EPSS 0.1% (30-day exploitation probability)+0

The score orders the patch queue; it does not replace your asset context (internet exposure, criticality, compensating controls).

Triage

Is it exploited, how likely is exploitation, what does it touch, and how severe do the sources call it.

Exploitation
Not confirmed
Not in CISA KEV — an absence of record, not proof it is unexploited.
EPSS FIRST
0.13%
ahead of 3% of scored CVEs · Oct 15, 2026
Affects
Godotengine
Godot Engine
CVSS base
2.5
Low · 3 source(s)

CISA SSVC assessment CISA

Three decision points CISA publishes for the CVEs it assesses (SSVC 2.0.3). A stakeholder decision, not a severity score.

Exploitation
None
none · proof-of-concept · active
Automatable
No
can an attacker script the kill-chain steps
Technical impact
Partial
partial · total control of the vulnerable component

Remediation

Fixes and mitigations documented by the sources — linked to the original advisory.

No fix documented by the sources we poll. That does not mean none exists: check the vendor advisory.

First 24 hours

Ordered from the record’s own fields — exposure first, because you cannot patch what you have not found. A rule-generated starting point.

  1. Identify exposed assets running the affected vendor/product/version combinations (Godotengine Godot Engine).
  2. No fix documented in the sources: reduce exposure and monitor the vendor advisory.
  3. Exploitation requires user interaction: tighten email/web filtering and warn affected users.
  4. Search available logs for exploit probes matching the vulnerability class (memory corruption), errors and authentication anomalies.

Affected scope

Vendor, product and versions as the sources word them.

VendorProductVersionsStatusSource
Godotengine Godot Engine ≥ 3.0.0 and ≤ 4.7.2 Vulnerable CVE Program (cve.org) e CISA ADP

Attack characteristics

The CVSS vector, decoded. It describes the attack, not your exposure to it.

Attack vector
Local
Attack complexity
High
Privileges required
None
User interaction
Required
Scope
Unchanged
Confidentiality
None
Integrity
Low
Availability
None

Every base score collected

Sources score independently and may disagree; each row says who scored it and under which version.

ScoreVersionSeverityExpl.ImpactScored by
2.5 CVSS 3.1 Low 1.0 1.4 cve@mitre.org via NIST National Vulnerability Database
2.5 CVSS 3.1 Low — — GitHub, Inc. via GitHub Security Advisories
2.5 CVSS 3.1 Low — — mitre via CVE Program (cve.org) e CISA ADP
CVSS:3.1/AV:L/AC:H/PR:N/UI:R/S:U/C:N/I:L/A:N (score shown at the top: cve@mitre.org)

Weakness MITRE

Weakness class according to MITRE’s CWE catalog.

CWE-787 · Out-of-bounds Write

Other CVEs with this weakness →

Detection

Read off the CVSS vector and the weakness class. Starting points, not tested rules.

  • Local/physical vector: focus on endpoint telemetry (EDR) from affected hosts.
  • Correlate service crashes/restarts with inbound traffic; repeated crashes may indicate attempts.
endpoint telemetry (EDR)crash dumps

Timeline

What happened to this CVE, newest first.

  • 2026
  • SSVC assessment updated
    Oct 14, 2026 · CVE Program (cve.org) e CISA ADP
  • Affected products added · godotengine/godot engine
    Oct 14, 2026 · CVE Program (cve.org) e CISA ADP
  • Record published
    Oct 14, 2026
  • CVSS changed · 2.5
    Oct 14, 2026 · NIST National Vulnerability Database
  • Source status changed · → Received
    Oct 14, 2026 · NIST National Vulnerability Database
  • Record created in this database
    Oct 14, 2026 · Alertas do Telegram
  • CVE published
    Oct 14, 2026 · mitre

Source activity

Repeated readings are counted rather than listed.

  • 3× References added · Oct 14, 2026 – Oct 15, 2026
  • 1× Official description updated · Oct 14, 2026 – Oct 14, 2026

References

5 on the record

Elsewhere on this site

Godotengine
every CVE for this vendor
CWE-787
other pages naming this weakness

Related CVEs (same products)

  • Low CVE-2026-110735 Godot Engine through 4.7.2 has a heap out-of-bounds write exists in the binary resource loader ... 1d
  • Low CVE-2026-110736 Godot Engine through 4.7.2 has an out-of-bounds read in the optimized translation loader (core... 1d

Not in any source we poll

Listed rather than left blank: an empty field and an unmeasured one look identical on screen, and only one is a reason to look elsewhere.

  • No fixed version, patch or mitigation documented.
  • No confirmed IOCs, IP addresses, domains, file hashes, or malware artifacts supplied.
  • No organization-specific asset inventory, compensating-control status, or patch deployment evidence supplied.
  • No exploit packet captures, log samples, or incident case IDs supplied.

Answered from this record

Text assembled only from the fields above — no additional claims.

What should defenders know first?

CVE-2026-110734 is "Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image...", rated Low. It affects Godot Engine (Godotengine); versions are in the scope table. It is not in CISA KEV, which does not rule out exploitation. CVSS 2.5 describes technical severity. EPSS 0.13% estimates the probability of exploitation in 30 days; neither replaces your asset context. First verify whether exposed or business-critical assets run the affected versions, apply vendor fixes or mitigations, and preserve logs for review.

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